Bohdan Revo Dudchenko's profile

Location and assets for a tactical game.

Assets for war games. Isometric - cozy world. The mercenary's lair, his garage, his base, his caches.
The filling of this room was the most appetizing in this work.
Realizing that I can make rooms, blocks, more complex shapes. I decided to make a motorcycle, considering it to be a rather complex constructive object.
Location and assets for a tactical game.
Published:

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Location and assets for a tactical game.

Published: